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Beyond Linden Lab

Nobody Fugazi x 2In speaking with a potential client for some services, as a third party, we ended up discussing the future of Second Life. In the context of the clients in this case, it looked good. I'll explain a bit more after I share a little bit about how I approach clients when they come to me about Second Life.

One of the things I do is try to be realistic with people in exploring the pros and cons of the synthetic world in their specific contexts. I have literally told clients not to use Second Life, or not to use it yet, if only because I do not want my name associated with a something that simply sits there or is a waste of money. In my worldview, people who support such nonsense are more of a problem than Ginko Financial ever was - realistic expectations are key. That is how I approach my role as a Second Life Consultant - its my reputation, and when a customer's presence fails - I fail. I do not like failing and I don't think anyone does but from all signs, this is not the case. So be it. I'm not trying to be popular. I did that in the 1980s and early 1990s. I got over it like any other ailment. I actually like being a little unpopular in the right circles. It usually means you're doing something right.

There is potential in Second Life as a framework for business and especially non-profits/NGOs, though it does become a little more diluted when the 'economy' and rules are subject to the whim of a company that is as clear as mud to even those who go to their meetings. But in conversation with this person, I said that Second Life would not be going away. I do believe that. It may change hands, and Linden Lab may even go bankrupt - but Second Life as a framework will remain and evolve. This is not because of Linden Lab as much as it is because of the community and capability of the framework.

But at the worst, lets say that San Francisco has an earthquake and Linden lab joins Atlantis. What happens? This was one of the questions posed to me, and it is one of the best questions anyone has ever asked me. My immediate answer, without thought, was that the OpenSimulator project is very close and is, for all intents and purposes, compatible with SecondLife though my last check showed a lack of an asset server. So the framework exists. And yes, one can actually write a script that saves data on a build and could even be used as a local backup.

'What?'

Why yes, it is possible. Relative positions of prims, order of linking, all of that can be saved by a script if someone wrote it (yes, I am thinking of it). So then, let's say we have this script which pumps out all this information to a text file - or even emails it to you - what's to stop you from using the same information in that text file for a separate script that builds based on what is in the saved information? You see, its really not all that hard on a technical level - it just requires a lot of details.

This was interesting, because I was thinking it out as I spoke to the client - a client who has been working with [w:VRML] since the 1980s. And we bounced ideas around some more, since he has other clients - and it is important to demonstrate longevity when people are spending money (in theory, at least). You can get a contract over a smile and a cute avatar, I suppose, but I'm not very good at that.

Second Life will survive. In retrospect, I should have written 'Making or Breaking Linden Lab' instead of 'Making or Breaking Second Life'. The question really has less and less to do with Linden Lab and more and more to do with the technology framework and the community base.

And the economy? They need to stop treating the cough and deal with the disease, as with a lot of other aspects that intertwine with the economy. In fact, if they don't... someone else eventually will.

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Response to Beyond Second Life

Please keep in mind, love your passion about the world of san francisco falling into the ocean...but please keep this in prospective, the real world has a set of rules that match and judge outcomes. In the virtual world, the sheer concept of judging SL is still very premature. The Virtual world is boundless and should be considered open, work in progress, and the measurement of success is based on virtual standards..not real world rules.

Do not confuse passion with realism.

Should any natural disaster strike San Francisco, many things would go down. There is no passion in that, what there is remains a reality - or are you forgetting the power outages in San Francisco last year?

Single point failures. Bad.

As far as this:

"The Virtual world is boundless and should be considered open, work in progress, and the measurement of success is based on virtual standards..not real world rules."

They should hire you at Linden Lab in a leadership role. That is a pipe more of them need to be smoking. Talk is cheap. Show me that you mean it. ;-)

Second Life Consultant

I liked this post

I liked this post better than your other one. It is, indeed, a matter of Linden Lab's survival rather than a Second-Life-like platform's survival, which I have no doubt will happen. Linden Lab is just one company, who happens to have created something that touched people's imaginations in more ways than they expected... And they're having a hard time managing those unexpected ramifications.

The imposed elements of fantasy in Second Life -- starting with the name "Second Life", which I hate (as if there was a second life!), passing through the forced pseudonyms, and ending with the currency that LL wants to make fictional for everyone except for them ("You acknowledge that the Service presently includes a component of in-world fictional currency...") -- are LL's own fantasy-game-inspired product design, on top of a more general idea that lots of people can grasp. That underlying idea is out there, and it's being acted upon by a large silent community. It will happen. Soon, I hope!

As for copying content out of SL, here's the beginning:
http://blog.magrathean.ca/2007/12/planet-builders-re-orientation-island....

Crista Lopes / Diva Canto

making or breaking SL...

Most interesting comment.. I may admit I have not the indepth you show, nor I have the tech skills, but I dare say I trust the framework, the concept of a syntetic ecosystem to use is here not only to stay but evolve..
The interesting bit is about the "backup", the actual freeze of a SL part/component/personal status to be.. what?? Played back at a later stage/another syntetic world?? could that be possible provided the scripting language in SL become a sort of de facto standard? May that happen according to you???
Or, else, that could be the "instruction set" to be read and used as trigger for other application to work upon??
This all scale up the importance of SL, or at least add to the power the metaverse may assume overall!
tks for attention and happy new year!!!!!!!!!!

External formats

With the 'backup', all one is doing is creating something *like* a text file (or a flat file). One could go ahead and even stick the information in a database, I suppose, but for reasons of simplicity - let's talk text file.

Lets say that the build is all stored in this text file - relative positions of prims, etc. This is done in 3D modeling programs in one way or another, but the bridge to SL hasn't been crossed yet. Still, creating a simple text file with that information is fairly straightforward.

At that point, any software that can understand the text file can interpret it and allow it to build in a compatible framework. Your question about LSL is important on one level - if the build has scripts, one would probably want those too. That can be a bit more involved.

On another level, LSL is not necessary to build an object in another framework - it simply has to deal with any way in which the information is used.

Second Life Consultant

External format.. tks!!

Tks a lot for explanation..I thought the actual positioning of SL was far too simple for its own good.. I am sensing here the prodrome of something utterly evolutionary...
will see!!
Tks again!

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