I've been quiet of late - quite a few different reasons, many related to real world events. It is high time that I posted something that I have been meaning to, but the additional time did help me deal with some of my thoughts related to Second Life, and virtual worlds in general. To write this, I needed the time away from Second Life... and one of the few good things that happened over the course of the last few weeks is that I was afforded that opportunity.
So, we're heading into 2008.
First, and foremost, Second Life has to change.
Many of us have said this in our own ways, many of us have tried and will continue to try to get things working better within Second Life. The trouble is - that is the trouble. Many of us haven't been met half way or even acknowledged by Linden Lab. After seeing more than one person fail at this, it is hard to say anything but: Linden Lab doesn't really care too much about the problems that myself and others have been discussing for years. In some respects, I am late to all of this - but I never had the hubris to think I could change what others could not. Instead, I tried to make it visible for others to see.
The thought that Linden Lab doesn't really care about what, at the least, a vocal minority have to say is fine and even understandable. It really is - there is no sarcasm in that statement. The question becomes: Who is Linden Lab trying to make or keep happy? That question is the key to the whole issue of Second Life needing to change.
Some people will get on their soapboxes and say that Linden Lab is working toward making Second Life better for corporations: that is a very hard sell for me. There are no solid metrics for real world businesses to work with to measure efficacy of much within Second Life. The statistics, quoted almost as often as they are misrepresented, do not demonstrate anything concrete. Certainly, there has been growth. Cancer grows, too. What's the point? The point is that with cancer, you can measure the rate of growth pretty well. With Second Life, the statistics are mixed together with some eye of newt and toad-toes, shaken vigorously, and then scattered. This is not too surprising, and I do know that Linden Lab is trying to fix this... but wait a moment. Think on this: Why are they trying to fix something like that? Because they probably never expected those numbers to be so important.
Those numbers are pretty important for businesses to take a solid step into any sort of marketing. Any marketer who would leap at convoluted numbers has a destitute budget, despite the relatively low cost of having a presence in Second Life that no one visits... including the marketers who bled their budget and Christmas bonuses to make it happen. Linden Lab is making an effort along these lines as far as their own statistics, but one cannot fault Linden Lab when the first marketers to buy in did so on faith over a cup of coffee at Starbucks.
So it is obvious that Second Life will change - it has to change - but who will it change for? I'm sorry, I don't see the large corporations as the financial machines that will keep the matrix up and running. I see the community of creative people as being important, and perhaps because of that at the bottom of some bean counter's spreadsheet I do not matter. That, too, is understandable.
Search being implemented in new and... interesting... ways does lean toward more of a business interest. Voice being implemented, and used by people who don't care too much about people who cannot or choose not to use that feature, is somewhat droll. Sculptie prims have not had as much of an impact as some initially thought (including me, as I recall). The loss of First Land has been swept under the carpet of time, and landbots and 16m ads are today's special at any time on the Linden Lab managed mainland.
I could even get into the business aspects of it - the real world to Second Life areas that Linden Lab maintains, from software licensing to creating Second Life presences and being listed as consultants or otherwise by Linden Lab - invariably endorsed by Linden Lab. Consider this: They will be editing the list of consultants and so forth within the next few months such that if you haven't had a recent project, you are removed from the list - thus assuring that the select few remain the select few. Software licensing on a case by case basis, as I have been told, is neither trustworthy nor reliable. The whole thing reeks of imbalance and favoritism.
And that, you see, is OK too. It boils down to the reality of Second Life, and the pot is simmering. Marketers have been quick on thinking that Second Life was the next 'killer app' (most of them don't even know the origin of the term, and probably don't know Visicalc at all). It boils down to choices. It boils down to taking a hard look at Second Life, a critical and fair look, and deciding how much time and effort one should put into it.
This I have done. I have decided that I will maintain a presence in Second Life, but that presence will become less prominent: There are more fair areas for me to work; there are less abusive relationships I can have.
When someone tells me that they lost money to a landbot, I cannot even find the emotion in that anymore. It is dead to me; I have written about it for quite a long time and seen Linden Lab do... nothing. When it comes to ad extortion, the same applies. And the financial sector of Second Life, something I wish would be able to grow (because there is so much that could be done)... I see Linden Lab not even blinking at things that could be fairly easily remedied. It is a shame, too, because I know that some people at Linden Lab may not agree with the inaction in some circumstances, but overall the net action is pretty apparent.
Some think that lawsuits are the way to go. I tend to agree - and yet, do I want to participate in a virtual world that has to be shaped by lawsuits? You can go on and on about Law, but the bottom line is that Law is created where common sense and respect for others has been lost. Indeed, Law will probably interceded again in Second Life and shape it - but the notion that it will happen that way leads me to believe that there is something very wrong. That Linden Lab implicitly rewards negative behavior and continues to do so does not bode well on any front.
But I am not leaving. There are lessons that I can learn within Second Life. There are good people who are doing good things - and being implicitly penalized by Linden Lab for the same. And that, too, is OK. It is their world (despite the 'your world' pitch).
I have quite simply decided that I am as interested in Second Life as Linden Lab is. When they demonstrate some more interest, perhaps I will spend more time and energy on it. Until then, I will find other things to do... and as they deal with virtual worlds, I shall post them here. Your2ndPlace.com has grown into a great resource with some great posts and I will not abandon it.
So, will Second Life change in 2008? It has to. Will the change be worthwhile, and if so who will it be worthwhile for? 2007 saw plenty of change that didn't really help the community. the same with 2006. Knowing this, why would I expect 2008 to be different?
- Nobody Fugazi's blog
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Wonderful and provocative!
Nobody, this is one of your best and most thought-provoking posts ever.
You've gotten me to consider the appropriate limits of my own efforts as I ask how much I can and should do when I have no say, and *know* that the process is capricious and biased.
Even more, you got me to realize that our experiment in Extropia is a microcosm of Linden Lab's situation with SL: our goal is to create a pleasant and safe place for socializing, creativity and business while keeping things running with as light a hand as possible. Capricious and ad-hoc decisionmaking, being reactive rather than proactive, veering between the Scylla of anarchy and the Charybdis of dictatorship - all these problems confront us as well.
"the bottom line is that Law is created where common sense and respect for others has been lost" - this is our touchstone as community managers, and so well said.
Thank you for crystallizing so many things.
I look forward to following your journey, in SL and in other worlds, through the coming year.
All my best,
--Soph
Change and not so much change
SecondLife is nothing more than the beta for their Grid product, at least from my view. I don't know if this is good or bad.
I have been in SL since 2006, and so many things have changed on the surface. I think that many who blog, or do busines in SL loose sight of the fact that the flavor of a community is not in its corporations, pundits, talking heads, detractors, cheerleaders, and visionaries, and anyone else who knows what is best/worst for us.
Like in RL, the flavor of a comunity is in its people, in SL its those who are here for the fun, for the escape, they have small businesses, small land, think small towns in whatever country you are in. To see the real flavor of SL, go to the main grid and walk around, yes walk, you will be amazed at what you see. It really hasn't changed much since i arrived a year and a half ago. Now as I say this, you have to accept a few things. Ad farms are not everywhere, just more frequent than anyone would like. Some of the neatest places in SL have traffic that is in the mid to low thousands. There is anything you can image, the amount of creativity is amazing. You might also find people who have no clue about the things the blogsphere goes nuts about. Its just a different world, and what they crave most is stability, like everyone else.
I recommend that you get out, smell the roses, get off of the private sims, and go see what is out there :)
Be the change that you want to see in the world.
-Mohandas Gandhi
Arthur Fermi
Fermi Sandbox & University
www.fermidesigns.com
Something rings hollow
There are times when I feel Second Life is a pet project. "The Grid" is the big thing for LL it seems to me. The Grid is where they are looking for growth, Second Life being part of that but only part of it.
The new search undoubtedly has scope for RL adverts to appear there. A backwards step in terms of use of technology but it has been mentioned and I'll be very surprised if it doesn't happen. This makes sense business wise and those adverts, well they will be part of the grid.
The potential here is massive, but as someone who joined this year it pains me to see some of the issues that haven't been addressed here. I found it very difficult to fathom how this platform was so popular with such poor customer service, but people shrug their shoulders and tell me that's how it has always been, this will be the core reason for the rug being pulled from under LL's feet.
Then there are white elephants like age verification (or identity verification depending upon what day of the week it is). Flawed from the outset, issues raised galore and not answered and then rolled out warts and all but changed to be totally toothless as a useful tool. What are they thinking of?
Shrugging their shoulders at financial scandals. I can understand them not wanting to get involved, I really can. However they have a duty to be involved at times and they simply refuse to do so. They react to bad publicity, ban words such as "Lolita" and make clothing brands suffer because of this but when it comes to blatant rip offs, nobody is home.
Creativity
Creativity (or "creativeness") is a mental process involving the generation of new ideas or concepts, or new associations between existing ideas or concepts.
From a scientific point of view, the products of creative thought (sometimes referred to as divergent thought) are usually considered to have both originality and appropriateness. An alternative, more everyday conception of creativity is that it is simply the act of making something new.
Although intuitively a simple phenomenon, it is in fact quite complex. It has been studied from the perspectives of behavioural psychology, social psychology, psychometrics, cognitive science, artificial intelligence, philosophy, history, economics, design research, business, and management, among others. The studies have covered everyday creativity, exceptional creativity and even artificial creativity. Unlike many phenomena in science, there is no single, authoritative perspective or definition of creativity. Unlike many phenomena in psychology, there is no standardized measurement technique.
Creativity has been attributed variously to divine intervention, cognitive processes, the social environment, personality traits, and chance ("accident", "serendipity"). It has been associated with genius, mental illness and humour. Some say it is a trait we are born with; others say it can be taught with the application of simple techniques.
Although popularly associated with art and literature, it is also an essential part of innovation and invention and is important in professions such as business, economics, architecture, industrial design, science and engineering." -- Wikipedia
Nobody knows.....and not having been here as long as you, yet having lost as much as alot and more than most since being here....I have felt the anger, hurt, and sceptisism I read here...yet when I get out and get involved with PEOPLE...not just avatars but the PEOPLE behind the avatars that make 2nd life what it is...it isn't Linden Labs...it isn't Celene Ballinger or Landbot Merlin..it is the CREATIVITY that is so blatantly expressed in every avenue and in every person who comes to SL and continues to thrive here that keeps me coming back and motivated to continue to grow and create in my own heart.
I hope to think that in 2008, the people who run second life...not linden labs..they provide the venue, WE pay for them for it..isn't that what they tell us? But the heart of Second Life...also continue to use their obvious and not so obvious talents to create a world that shows and allows us the luxory of being part of an almost etheral surrounding at times.
I have met people from Russia, Germany, Italy, France, Japan, Australia, Canada and so many other countries. I have been allowed to share in their every day lives, their cultures, and their customs. To SEE their creativeness and awe at it. I have been able to journey to all parts of the world virtually and discover another piece of my own heart and mind being captured. Yes, I know, there are sooooooooooo many places I have never been too (YET) so many things i have not done (YET) and so many people I have not met (YET)..but I do intend to do so in 2008. Not because of Linden Labs...but inspite of them.
Jez Bailey
People.
Some of the people are great - of that I have no doubt. I have met many good people, but then... I do not know if the good people have alternate avatars that run around doing bad things. It is a seed of doubt that has been planted by Linden Lab, no less. Anonymity is fine, but anonymity with no visible repercussions when it comes to negative behavior is not fine.
Anyone in Second Life could be Nicholas Portocarrero's alt. Anyone. I could be Nicholas Portocarrero's alt (and what a cover that would be). I might even be the latest Landbot scammer. I could be anyone, really - and because the negative behaviors are left unattended, it lends doubt to the real people, anonymous or otherwise, within Second Life It has even been said a few times that landbots belong to Linden Lab employees. Is it true? Is it false? No one knows.
Linden Lab has failed at maintaining a community by not taking appropriate actions at times. Worse, they do not acknowledge some things and that leads to new people running into the very same issues. That isn't fair, it isn't right, and it is questionably legal. That we even speak about Law in such circumstance is probably the greatest disappointment... it demonstrates a callous approach to their own product and its impacts. That, too, is OK. It is their product, it is not mine. I have paid for a service, and am I not a fool if I pay for poor service?
So, yes. There are good people here, and my question more often than not is... 'Why?'.
But they are here, I do not know why, so I will watch and listen... perhaps learning something.
Second Life Consultant
I know of which thee speak
I am personally and sadly aware of Linden Labs lack of response or responsibility to which you refer. The only answer I ever recieved from Philip Linden was when I asked if he had really signed the "Make Some Noise" petition. The email I recieved from Robin Linden was, as you told me it would be, smoke up my ass. But it isn't LL that makes a difference here, it is people like you, Nobody, and Sarah, and myself.
I was sent a conversation from a friend of mine who happend to be in the area when it took place. It is just a small conversation but when she heard it she was so thrilled she sent it to me...and here it is:
Garth FairChang: When you sell land on FairChang. You need to IM me to ask for the paid tier remaining to be transferred to new owner. That is not 'automatic' :) Ade Sideways: hey garth :) Garth FairChang: Hi there :) Ade Sideways: ok 8000L$ final offer Zigomar Abruzzo: beware of the bots if you sell under the standard land price !!! Ade Sideways: what bots ? Zigomar Abruzzo: they can steel your land in a matter of sec Honeydripper Deere: land bots Garth FairChang: not on FairChang Zigomar Abruzzo: ? glad toi hear that anyway... Alex Philo: yea, if you are going to sell it , put a a specific name there Alex Philo: or big bat bot will snatch the opportunity Garth FairChang: yes. But we can reclaim it if you let us know about any bot land grabs Quick Zabelin: hey garthhhhhhhhh\ Zigomar Abruzzo: thanks Garth, coz I've heard sad stories about this Andyman Leonard: hello everyone :)best wishes for all off you:)well Ade i have someone who might interested i'll ask him and if he does i'll im you Garth FairChang: H - -
It may not seem like alot....but....We made some noise and it is being heard by those that need to hear it. WE are making some noise Nobody, and people are hearing what we have to say...Linden Labs obviously doesn't ... In this game that so reflects real life...as in real life....it is the people that matter and the people who make a difference. AND fool or not...its the people who keep me coming back. People like you...
A note on the side...I spoke with Garth FairChang shortly after this conversation took place and asked if he would mind if i posted it...he had no problem with it. Garth is an EX Linden. His comments on the issue of landbots were...he was well aware of LL's attitude and that it was not necessarily the attitude of everyone at LL. That was one of the reasons he is an EX Linden. And he also wanted to make sure that people know that FairChang property can and will be reclaimed from the landbot owner, by his company if a landbot issue ever arises.
So with all that said......this little ray of knowledge is being heard and spread...Education is the key...so, for my part...I will continue to make some noise...the more people who know...the fewer victims there will be.
Jez Bailey
Atlas Shrugged.
If you miss the [w:Ayn Rand] reference, I will explain.
You say that we - and it is important to note that it is a larger group than you or I, and even includes those in dissent with myself and others - are making a difference. I cannot argue that, but I also cannot support that. I have seen nothing in the way of this that is empirical. What would be empirical? When the community does get Linden Lab attention on important matters rather than the dismissive attitude accompanied by the addition of functionality of dubious value.
I am not the community. At times, I voice concerns of the community - but I am not foolish or Prokish (they are, indeed, mutually exclusive) enough to think that I speak for the entire community. That would be as much hubris as Linden Lab demonstrates in these matters.
It boils down to this: I am not being paid for the 'service'. Who am I to try to fix said 'service'? Sure, I can do many things in Second Life - I have, and I probably will, but ultimately I am not the one getting paid. I am not the one who is turning a blind eye, and it is not my reputation that is as degraded as the service. Maybe if the community was more interested, something would be done - but if the community is interested, they certainly have not demonstrated it effectively: they have not gotten Linden Lab to do anything about the problems.
So we can gripe, become sour, try to fix someone else's mess out of the goodness of our hearts, hugging porcupines and sniffing skunks (something smells awry in San Francisco). I did it, others will do it, and still others will pick up when others leave off. But at the end of the day, Second Life is not mine. It is not yours, and Linden Lab has effectively demonstrated on more than one occasion that Second Life belongs to Linden Lab. This is like visiting someone's house and trying to get them to make it a more amenable place. In this case, they blatantly do not care what people think... unless, of course, they are authors of books that they have given authority to.
Second Life can survive with less of my influence, I am certain - because it is apparent that I have not had influence in the last year despite being a published author on Second Life and writing of the dirty things that Linden Lab's official Second Life books dare not mention for fear of alienating new people. Better to alienate the ones who already spend their money... it buffers the statistics and skews the data to their marketing benefit.
They do not care, why should I? Toss aside all the warm and fuzzy emotional things. I have stood toe to toe with landbot owners, I have helped Lucreza Ah and others, I have gone toe to toe with the likes of Tyrian Camillo and many other ad spam extortionists. I have spoken with Robin Linden and met with accusations that I was being unfair (how easy that is to see through...). I have seen the financial sector try to work with tools that are insufficient to do what is necessary, I have seen Linden Lab create and enforce rules that are not even in the Terms of Service. I have seen much more - I have seen a German woman lose her savings to a landbot when her machine crashed while cutting up land, hoping that she could make a few dollars so that she and her husband could have a better life. I have heard silence, deafening, from Linden Lab.
I have made a difference? No, no I have not. It would be foolish for me to expend about a year of effort on Second Life and watch them create an uneven playing field that rewards morally reprehensible behavior, encourages it, nurtures it... Is Second Life worth my time?
Of course it isn't. I have other things to do than try to help those that do not wish to be helped. You'll find me in Galt's Gulch. It is, quite frankly, time for Linden Lab to get its act together or all we are doing is documenting the fall of Second Life. My gut says that this is exactly what we are doing, but my gut also says that Linden Lab is trying to reinvent something in the hope that Linden Lab survives the crash.
Second Life Consultant
Missing point
I do not think anyone could make a difference to Linden Labs...but that is not what I was even suggesting....You make a difference... You made a difference to Lucreza Ah and to the many others that you have stood toe to toe for....You made a difference to me....
If you want to look at a BIG picture...how much difference do any of us make in the grand scheme of things? You talk about a company that has outsized itself...maybe overwhelmed itself...but as I have stated...(yeah the warm and fuzzy stuff)...it isn't the people of Linden Labs that keep me coming back...its the people of 2nd life that do.
Jez Bailey
To make a difference...
by subtracting from one's self is called sacrifice. And who, then, should the community sacrifice next time?
Because people do not force Linden Lab to fix problems, they abuse the good nature of people.
So you miss my point: quit coddling Linden Lab. Giving medals to people posthumously is something that doesn't make much sense in my book.
Second Life Consultant
2008 more virtual worlds?
Probably, should be the year with quite a few new virtual worlds actually popping up this time? Hearing a lot about different ones now.
Not to sure what awomo.com is yet, haven't tried it or anything but I liked the video
I think so.
But that will be dependent on bandwidth availability, and that is the dark secret that many people do not speak of...
Second Life Consultant
yes lots more bandwidth....soon!!!
A lot of these news articles around now too
we need 50mbps soon, and not the "up to" speed of they like to promote but the actual speed of!! Going to need a lot better than though !!
bandwidth...
Considering less than 20% of the world actually has internet access, I'd say that the issue of the digital divide is the very problem marketers should be trying to work on... if they actually want a broader audience.
Second Life Consultant
they need to evolve
"I will find other things to do... and as they deal with virtual worlds, I shall post them here. Your2ndPlace.com has grown into a great resource with some great posts and I will not abandon it".
I was wondering about that.
--------------------------------------
Often I think virtual worlds won't succeed, other times I see possibilities.
But yes they need to evolve.
The future............No idea!!!
Your2ndPlace.com Is Bigger Than Second Life.
The 'Our Realities. Our Worlds' is just that. Second Life is one such reality... one such 'world'... and this site belongs as much to the authors as to the community. I just happen to own the site, and it pays for itself and hopefully pays the authors some funds through the Google Ads.
I am not in the habit of abandoning projects. But I am too honest to not have written what I did. I could become very angry about what has and has not been done within Second Life, but to what end? There is nothing that Linden Lab wants to change. But there are new ideas coming out, new perspectives - and Your2ndPlace.com is a part of that.
And it may well become that for other worlds as well.
Second Life Consultant