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Mobile Second Life

Your2ndPlace Store (in Second Life)The post I did on Google Earth and Second Life has been bothering me for reasons I wrote in the post. But there is some interesting potential with connecting Second Life with the real world. That would include mobile phone technology which transcends SMS; the image on the left is actually a Semacode of a SLUrl to the Your2ndPlace.com Store in Second Life. This isn't a new idea of mine, it is just one I finally made the shotcodes and semacodes to show1.

So - if you have Semacode installed on your phone (which has a camera) - scanning that image (works best when printed; click the image to get to the original) would pull up SLUrl in your web browser. What then? Of course, Second Life doesn't run on a mobile phone yet - unless you consider a laptop with broadband to be a mobile phone (technically, it can be).

Of course, there is also Shotcode - which does the same thing with a mobile phone (here is an example of a shotcode).

So there we are. And as I noted in my comments on related to AJAX Life, that neat hack by a 15 year old woman could well be the bridge between a mobile phone and Second Life. Factor in [w:VoIP] support, it could be possible to 'call in', though I'm not sure how the gateway for the mobile phone would act.

Will mobile phones have enough horsepower to run a full up Second Life browser in the future? Maybe. But before we go trying to connect Second Life to Google Earth, maybe connecting Second Life to the real world through mobile technology such as AJAX Life would be interesting. Unfortunately, where I am I do not have a dependable enough infrastructure to develop along those lines - but someone else should do it2.

Is it practical? I'm not sold on the idea that it is., but it certainly is possible. Connecting a 3d world to an artificial 3d world shouldn't be limited by geography, in my opinion.

1 I was playing with Shotcode as well as Semacode early last year.
2 And make it open source, you weenies, or one of us eventually will.

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