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What's Up With These Undeleted Invisible Prims?

I've had to reboot the Sentience sim 2 times so far today because of invisible objects eating up prims today. It is a known bug which isn't getting enough love, apparently.

This has been 3 times in a week that I've had to reboot the estate over this issue. On occasion, the items do show up on the Southwest tip of the simulator (relogging fixes that), but the invisible prims eat up space. One new resident had been trying to build a house all day and finally logged out to go to bed... his land still empty. That doesn't seem fair.

All of this probably ties in to the intermittent asset issues which Tateru Nino covered.

Why is this happening? Off the cuff, I would say that it may have to do with the rapid expansion of mainland which Linden Lab has been doing in an attempt to drop mainland prices. Well, performance of beowulf clusters on large scale simulations is something that has been written about... maybe we're seeing it first hand.

Love that bleeding edge! W00t! O.O




You've never heard of "dark

You've never heard of "dark matter"?

Samantha Poindexter

Why yes. Yes I have.

But I think that dark matter is subjective to grey matter. :-)

I've been seeing this a lot

I've been seeing this a lot as well. Residents of my sim message me not understanding what is going on. Things like walking into an invisable wall in the center of the parcel. Also, yesturday while I was working on my Nifty Fifty shop, I would delete a prim but it would still be there. I'd get the deleted prim in edit, and title and most other feilds were blank like the item wasnt there, but I could still see it and touch it.

*Raises hand*

I got tired of it yesterday. It was a day of play for me testing some image uploads and aligning them side by side to sample them basically. After I was finished I tried to delete 7 prims, none of which would delete. After becoming an eyesore to me in the office at Hope Capital I finally buried them in the ground and went about my day. ;)

Yeah, I gave up too.

I really felt bad for the person new to Sentience... he was trying to set up his plot, and he just kept getting shafted by this bug. I restarted the sim to clear it about 4 times total yesterday... it was a complete mess but manageable on estates.

It would have SUCKED to have been on mainland. In fact, one resident on Sentience sold their 2048m (the same day, I might add!) claiming that 'mainland had become too laggy and they are leaving SecondLife'. While I don't understand the logic there, I do understand that mainland sucks.

That's why I got Sentience, you know? I don't go to mainland anymore. Once you experience island life, mainland is just a bother.

The opposite for me

Actually, I was having terrible trouble on Caledon - I had to restart two different sims for phantom prims and I know that other estate managers there were doing the same. In the end I teleported to my mainland sandbox plot in Alua, and everything was fine there - no rezzing and asset issues, a great improvement.

Alua is an old but fast and stable sim mind you, it's usually pretty reliable.

Wow. That's interesting.

I'd love to see where Caledon is in relation to the asset server as opposed to Alua...

Could it be that the sims on the fringes of the network see more problems than those closer to the core? Nah. That couldn't be it, because that would mean that this is a centralized network and no one in their right mind would create a network like that... BUT... maybe it is a matter of TCP/IP hops...

Maybe the need for this new architecture is even more pressing than we thought... But it is really hard to say because they haven't opened the server...

/me rubs chin.