As a few people within the virtual world of Second Life know, I've been busy in the real world dealing with real land - running roads into otherwise accessible property, planting trees and so on, dealing with the mess of the legalities and procedures of real land. One thing I have learned is that real estate in Second Life is much more easier to contend with.
The other thing I have learned, having been logging in less, is that I don't want to have to download a full client every time I want to log in - and that seems to be par for my log ins these days. Sure, it may be relatively fast but come on... - Second Life, as a virtual world, has reached a point where downloading an entire client to log in is not only a pain, it's... avoidable.
Consider patches. I'm not saying that downloading patches is a silver bullet, but it would probably help a lot with server loading as well as the annoyance I feel when I encounter the 'download new client' dialog when I'm logging in. It annoys me enough to write about it, so I wonder how even more casual users than I feel about it. I imagine it's less than pleasant.
As a software developer with a reasonable amount of experience, I think it's time for the update process to grow up. As a user, I think it's time for Linden Lab to recognize that the issue itself is something that might actually keep people from popping into Second Life. I mean - every time I turn around, I'm piping 30 megs of data down through about 10 servers.
Big picture: Figure 40,000 people download the update. 40,000 x 30 = 120,000 megabytes of transfer. For... how many changes in the code? Is it worth it?
Just because we have big pipes doesn't mean we should be downloading the code that didn't change every update...
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Maybe coz they change the whole code.
There's no other way to explain why, in the previous version of the client, something will work perfectly fine, and then in the latest version, it ends up broken. Like disappearing system skirts, for instance.
Size
I think the thinking at Linden Lab is that the client is relatively small, hence it's easier to do this. Major WoW updates are massive, but small patches are exactly that, small patches.
However to install patches would mean they'd have to develop a system that automatically downloads and installs them for end users and I'm not sure they have the desire to do that, the Tao probably dictates that they don't want to touch that with a bargepole.
Long term however, patches are most definitely the way to go.
Good to see you, Fugazi.
Plan to be around more in the near future? And despite the relative ease of maintaining land in SL, if things keep up as they are, I suspect the pittance you receive from tenants will be a goodly amount more than the most prominent landlinger in SL. That is very very sad...
I hope to be...
Time is a precious commodity, though...
Second Life Consultant
Come back before the WSE website does :)
If not, Ciaran's gonna scoop you.
Hey!
I'm on the case :P
I never have to download anything
I hardly ever log in at all anymore,,,I just read blogs, anyways.... haven't had to download anything new for a couple of months at least....not sure why???
WSE
Status: 500 Internal Server Error
LOL