What a week. While I can't write about everything going on, I can write a bit about what's been going on in SecondLife or related to it - and a lot has happened.
Features, and the Promise of Features
Sculpted prims came in SecondLife, which I thought would be interesting. I was interested enough to start playing with Blender on my laptop while I was out running around doing things in the real world. I've got the basics down, and while I'm certainly not a pro I do see some definite limitations - especially within SecondLife itself. Texturing sculptured prims will be a bit of a challenge in some cases, perhaps, but the true limitations as far as I'm concerned is that they cannot be made flexible or tortured. They just... sit there.
But Linden Lab is having a contest where you can win a t-shirt for all the hard work involved. Oh, you have to pay the taxes on $25 US if you win, but that should be a small price to pay for some more laundry.
SecondLife Big Business Changes
Making Your Mark in Second Life: Business, Land, and Money, which I wrote, was released. It is a good resource for first time land buyers and business curious folks new to SecondLife - at $4.99, it's worth a look.
The World Stock Exchange gained some competition - the Allenvest International Exchange (AVIX) opened up on May 22nd, 2007 and has SLReports as their first IPO (you can read up on that here).
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