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The first step in

The first step in understanding this is looking at it correctly. You can not compare RL clothing sales to virtual texture sales. I've noticed that many people screaming infringement seem to think that they are one and the same. Just because someones computer texture looks similar to a famous designers RL design, does not mean there is infringement. They are no where close to the same thing.

Now, if someone image searched a design and pulled a runway photo to make their texture, they have a big problem. Not due to design theft though, its due to copyright theft of the photo itself. At that point your lawsuit is going to be with the photographer, not the designer of the clothes (unless the designer purchased the right to the photography).

Same thing is true with prim creations. You can't compare 3D compositions of set prim shapes to RL wood and fabric. The dimensions wouldn't line up, even if you made the best sculpty prims. They are not the same thing and never will be. If real world companies want to protect their designs then they need to get a virtual store going to do so. Even if the end result sucks and no one shops there, they have proven that they protected their copyright/trademark through it's use in the proper format.

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